Tuesday, October 13, 2009

How and why it works:Feedback

Feedback is the phenomenon by which a system receives information, which it incorporates into its governance system – altering its behavior as necessary and/or desired, to achieve the goal. Feedback is the mechanism that underpins learning. Feedback defines learning itself. DNA functions in response to other elements in its environment; otherwise, it would be inert. A cell divides in response to feedback from other stimuli. A neuron grows into neural networks based on feedback received from other cells and features in its environment. Ants organize and build complex social and physical structures based on feedback from chemical stimuli that underpin their self-organization. Feedback is the sustaining mechanism of change within a system – i.e., development, learning.

Feedback, accordingly, is the means by which we learn in and out of school 24/7 -- for the test, or to get out of bed, or to build a career or dream house.

Frequency and quality of feedback are features that can be defined and quantified.

Dyad Pedagogy is the tool for arranging two individuals for the purpose of goal-directed learning, such as that which takes place in school or a similar training and development situation.

If all learning* is a function of feedback, then the frequency and quality of feedback enhances learning. Dyad Pedagogy maximizes feedback frequency to a single individual above all other possible arrangements of individuals, and therefore optimizes learning potential.

Technology can be used to systematically assess the frequency of feedback (like taking the pulse rate), i.e., count each feedback event per unit of time; and each event can simultaneously be rated for quality as well. For comparison, observations can be conducted for other arrangements of students: 3, 4, 5, 6 -- up to a full class, to assess frequency of feedback per individual.

It is understood that DP results in the highest frequency of feedback per individual per unit of time -- thus increasing learning way above all other means of instruction.


*Learning is acquiring new knowledge, behaviors, skills, values, preferences, or understanding, and may involve synthesizing different types of information. The ability to learn is possessed by humans, animals and some machines. (Wiki)

**Intuition – an exception to the rule, I think.


LRS
10/3/09

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